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Escape from a video game : the secret of Phantom Island / Dustin Brady ; illustrations by Jesse Brady.

Brady, Dustin, (author.). Brady, Jesse, (illustrator.).

Available copies

  • 4 of 5 copies available at Evergreen Indiana.

Current holds

0 current holds with 5 total copies.

Series Information

Escape from a video game ; 01.
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Fayette Co PL - Connersville J BRADY (Text) 39230032078394 Children New Books Available -
Peabody PL - Columbia City J BRADY (Text) 30403002412815 Childrens - New Fiction Available -
Perry Co PL - Tell City Main Library J F PIC (Text) 70621000448270 Juvenile - Chapter Books Available -
Putnam County Public Library - Main jFIC BRA (Text) 30041002356259 New Book Section Checked out 01/27/2021
Syracuse Turkey Creek Twp PL - Syracuse J BRA (Text) 50577011185234 J JUVENILE FICTION Available -

Record details

  • ISBN: 9781524858803
  • ISBN: 9781524858872
  • Physical Description: 174 pages : illustrations ; 23 cm.
  • Publisher: Kansas City : Andrews McMeel Publishing, 2020.

Content descriptions

General Note:
Sequel: Mystery of the Starship Crusader.
Summary, etc.:
"Cooper Hawke and the Secret of Phantom Island is the greatest video game nobody has ever played. The treasure-hunting adventure was supposed to set a new standard for gaming. Then, just one month before its release date, it fell off the face of the earth. Now, for the first time, you get a chance to play the mysterious game from the inside. As you outsmart enemies, solve puzzles, and explore the island's hidden areas, you'll discover that there's more to this game than the world realized. Escape from a Video Game is an innovative pick-your-plot story that promises two adventures for the price of one! The main adventure builds critical thinking skills by rewarding young readers for solving puzzles and making sound choices with non-stop action and huge plot twists. Once readers beat the video game within the book, they'll get a chance to hunt for every possible ending. Finding all the book's endings reveals a code that readers can use to unlock a secret story online. Fans of the best-selling Trapped in a Video Game series, as well as new readers, will quickly come to appreciate the page-turning action to uncover more secrets about the mysterious video game company Bionosoft"-- Provided by publisher.
Target Audience Note:
Ages 8 to 12 Andrews McMeel Publishing
Grades 4-6 Andrews McMeel Publishing
680L Lexile
Subject: Video games > Juvenile fiction.
Genre: Action and adventure fiction.
Children's stories.
Choose-your-own stories.

Series Information

Escape from a video game ; 01.

Additional Resources