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The basics of game design / by Heather E. Schwartz.

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Available copies

  • 2 of 2 copies available at Evergreen Indiana.

Current holds

0 current holds with 2 total copies.

Series Information

Edge Books. Video Game Revolution
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Parke Co PL - Rockville J 794.8 SCH (Text) 7761200006572 New Juvenile Non Fiction Available -
Warren PL - Warren EC 794.8 SCH (Text) 33450000622231 Easy Chapter Non-fiction Available -

Record details

  • ISBN: 9781543571516
  • Physical Description: pages cm.
  • Publisher: North Mankato, Minnesota : Edge Books is published by Capstone Press, [2020]

Content descriptions

General Note:
Includes index.
Formatted Contents Note:
Collecting ideas -- Pay attention like a pro -- Where in the world? -- Brainstorming fun -- Putting it on paper -- Do it yourself! -- Getting focused -- The nitty gritty -- Getting serious -- Learning more -- Cracking the code -- Game design goals.
Target Audience Note:
Ages: 8-14.
Subject: Video games > Design > Juvenile literature.
Video games > Design > Vocational guidance.

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