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Coding in video games / by Elizabeth Noll.

Noll, Elizabeth, (author.).
Image of item

Available copies

  • 0 of 1 copy available at Evergreen Indiana.

Current holds

0 current holds with 1 total copy.

Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Whiting PL - Whiting +794.8 N72 (Text) 9780531131282 Children's department In process -

Record details

  • ISBN: 9780531131282
  • ISBN: 0531131289
  • ISBN: 9781626178366
  • ISBN: 1626178364
  • ISBN: 9781618914804
  • ISBN: 1618914804
  • Physical Description: 24 pages : color illustrations ; 24 cm.
  • Publisher: Minneapolis, MN : Bellwether Media, 2019.

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references and index.
Formatted Contents Note:
Coding in video games -- The history of coding in video games -- How does coding work in video games? -- Glossary -- To learn more.
Summary, etc.:
"Relevant images match informative text in this introduction to coding in video games. Intended for students in kindergarten through third grade"-- Provided by publisher.
Target Audience Note:
Ages 5 to 8.
Grades K to 3.
Subject: Video games > Programming > Juvenile literature.

Additional Resources