Scythe / game design by Jamey Stegmaier, world building and art by Jakub Rozalski.
- 1 of 1 copy available at Evergreen Indiana.
0 current holds with 1 total copy.
|Location||Call Number / Copy Notes||Barcode||Shelving Location||Status||Due Date|
|Plainfield-Guilford Twp PL - Plainfield||GAME Scythe (Text)||31208912300409||GAMES||Available||-|
- Physical Description: 1 game (1 quick-reference guide, 5 player mats, 80 resource tokens, 88 coins, 12 multiplier tokens, 12 encounter tokens, 6 structure bonus tiles, 42 combat cards, 23 objective cards, 28 encounter cards, 12 Factory cards, 2 power dials, 5 riverwalk cards, 5 quick-start cards, 1 game board, 19 Automa cards, 4 Automa star tracker cards, 8 Automa reference cards, 5 faction mats, 5 character miniatures, 20 mech miniatures, 5 action tokens, 5 popularity tokens, 5 power tokens, 30 star tokens, 20 structure tokens, 20 recruit tokens, 40 worker tokens, 30 technology cubes, 1 rule book, 1 Automa rule book) wood, cardboard and plastic in box (37 x 10 x 30 cm.)
- Publisher: St. Louis, Missouri : Stonemaier Games, 2015.
|General Note:|| For 1-5 players.
Duration of play: 115 minutes.
|Summary, etc.:|| It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory,” which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. Scythe (1-5 players, 115 minutes) is a board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a fallen leader attempting to restore their honor and lead their faction to power in Eastern Europa. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.
|Target Audience Note:|| Ages 14 and up.
Search for related items by subject
Alternate histories (Fiction).