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Coding projects in Python / [written by Carol Vorderman MBE, Craig Steele, Dr. Claire Quigley, Dr. Martin Goodfellow, Daniel McCafferty, Dr. Jon Woodcock.]

Vorderman, Carol (author.). Steele, Craig, (author.). Quigley, Claire, (author.). Goodfellow, Martin, (author.). McCafferty, Daniel, (author.). Woodcock, Jon (author.).

Available copies

  • 5 of 6 copies available at Evergreen Indiana.

Current holds

0 current holds with 6 total copies.

Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Alexandria-Monroe PL - Alexandria j005.133 DOR (Text) 37521530857871 AMPL Juvenile New Nonfiction Shelf Available -
Eckhart PL - The Third Place Teen Library T 005 COD (Text) 840191002451644 Teen - New Books Available -
Lincoln Heritage PL - Chrisney Branch CHR J 115 COD (Text) 70743000155661 Chrisney Available -
Lincoln Heritage PL - Dale Main Library J 005 COD (Text) 70743000155224 Juvenile Non-Fiction Available -
Starke Co PL - Schricker Main Library (Knox) J 005.133 COD (Text) 30032010704887 NEW JUVENILE Available -
Westfield Washington PL - Westfield j005.133 Vorderman (Text) 78292000367267 Children's New Book Collection Checked out 09/28/2017

Record details

  • ISBN: 9781465461889
  • ISBN: 9780606401241
  • Physical Description: 224 pages : illustrations (chiefly color) ; 24 cm
  • Edition: First American edition.
  • Publisher: New York : DK Penguin Random House, 2017.

Content descriptions

General Note: Subtitle on cover: A step-by-step visual guide to creating your own Python projects.
Includes index.
Formatted Contents Note: Starting with Python -- First steps -- Turtle graphics -- Playful apps -- Games in Python -- Reference.
Summary, etc.: Presents an introduction to the Python programming language with illustrated steps for creating simple projects, including an animal quiz, a password picker, a robot builder, and a screen pet.
Subject: Python (Computer program language) > Juvenile literature.
Scripting languages (Computer science) > Juvenile literature.
Python (Computer program language)
Scripting languages (Computer science)

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