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Game hacking : developing autonomous bots for online games / by Nick Cano.

Cano, Nick, author. (Author).
Image of item

Available copies

  • 1 of 1 copy available at Evergreen Indiana.

Current holds

0 current holds with 1 total copy.

Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Jackson Co PL - Seymour Main Library 005.13 CANO (Text) 37500004273252 Nonfiction Available -

Record details

  • ISBN: 9781593276690
  • ISBN: 1593276699
  • Physical Description: xxiv, 277 pages : illustrations ; 24 cm
  • Publisher: San Francisco : No Starch Press, [2016]

Content descriptions

General Note: Includes index.
Summary, etc.: "A hands-on guide to hacking computer games. Shows programmers how to dissect computer games and create bots to alter their gaming environment. Covers the basics of game hacking, including reverse engineering, assembly code analysis, programmatic memory manipulation, persistent hacks, responsive hacks, and code injection"-- Provided by publisher.
Subject: Intelligent agents (Computer software)
Internet programming.
Internet games > Programming.
Hacking.

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