Fun Inc. : why gaming will dominate the twenty-first century / Tom Chatfield.
- ISBN: 9781453226131 (electronic bk.)
- ISBN: 1453226133 (electronic bk.)
- Physical Description: 1 online resource
- Publisher: New York, NY : Pegasus Books, 2011.
|General Note:|| Originally published: London : Virgin, 2010.
|Bibliography, etc. Note:|| Includes bibliographical references (pages 235-242) and index.
|Formatted Contents Note:|| The fun instinct -- Technology and magic -- A license to print money -- A beautiful science -- Dangerous playground -- The warcraft effect -- Clouds and flowers -- Second lives -- Serious play -- Beyond fun -- Future Inc.?
|Summary, etc.:|| Offers an assessment of the successes, misconceptions, and future implications involved in the rapidly growing gaming industry as it continues to influence the world.
|Source of Description Note:|| Description based on print version record.
Search for related items by subject
|Subject:||Electronic games industry.
Twenty-first century > Forecasts.
Twenty-first century > Civilization.