Record Details

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I think I can! / STEAM.

Findaway World, LLC. (Added Author).

Available copies

  • 2 of 2 copies available at Evergreen Indiana.

Current holds

0 current holds with 2 total copies.

Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Peabody PL - Columbia City JE PA I THINK I CAN STEAM (Text) 30403002101582 Childrens - LaunchPads Available -
Thorntown PL - Thorntown J TAB ITH Ages 5-7 (Text) 30034001216459 Circulation Desk Available -

Record details

  • ISBN: 9781467602129
  • ISBN: 1467602124
  • Physical Description: 1 tablet computer ; 20 x 13 x 2 cm + 1 USB cord + 1 AC adapter + 1 bumper + 1 portfolio case
  • Publisher: Solon, Ohio : Findaway World, LLC, [2015]

Content descriptions

General Note:
Title from label.
Release date supplied by publisher.
Issued on Playaway Launchpad, a pre-loaded learning tablet.
Content and/or functionality of apps on this tablet may have been modified for use on this device.
Powered by rechargeable battery ; container includes one power charging cord with both USB and AC adapters.
Earphones not required for audio playback.
Device does not have Internet connectivity.
Individual apps contained on this device may vary.
Includes: customizable avatar for children and display detailing usage statistics for parents.
Formatted Contents Note:
Amelia Earhart -- Animate me! -- Battle station -- Blox 3D junior -- Gro garden -- Gro memo -- Monki animal builder -- Montessori 1st operations -- Montessori math city -- Pettson's inventions 1.
Summary, etc.:
"Challenge the youngest students to bring their imaginations to life with these interactive art, science, technology, engineering, and math based games. Build clever inventions ; Explore modeling and animation ; Develop fine motor skills ; Strengthen problem-solving and critical thinking skills"--Publisher description.
Target Audience Note:
Ages 5-7.
Grades K-2.
Subject: Art > Study and teaching (Elementary) > Interactive multimedia.
Numeracy > Study and teaching (Elementary) > Interactive multimedia.
Science > Study and teaching (Elementary) > Interactive multimedia.
Imagination in children > Interactive multimedia.
Critical thinking in children > Interactive multimedia.
Genre: Educational games.
Video games.
Mobile apps.

Additional Resources