Awesome algorithms and creative coding / Clive Gifford.
- 4 of 5 copies available at Evergreen Indiana.
0 current holds with 5 total copies.
|Location||Call Number / Copy Notes||Barcode||Shelving Location||Status||Due Date|
|Fulton Co PL - Aubbee Library (Leiters Ford)||J 005 GIF (Text)||33187004084535||Juvenile Nonfiction - A||Checked out||04/15/2017|
|Fulton Co PL - Fulton Library||J 005 GIF (Text)||33187004084527||Juvenile Nonfiction - F||Available||-|
|Fulton Co PL - Rochester Main Library||J 005 GIF (Text)||33187004084519||Juvenile Nonfiction - R||Available||-|
|Greenwood PL - Greenwood||J 005 GIF (Text)||36626103637096||JUV Nonfiction||Available||-|
|Jackson Co PL - Seymour Main Library||JUV 005 GIFFORD (Text)||37500004052243||Kids Fact Books||Available||-|
- ISBN: 9780778715085 (reinforced library binding : alk. paper)
- ISBN: 9780778715580 (pbk. : alk. paper)
- Physical Description: 32 pages : color illustrations ; 27 cm.
- Publisher: St. Catharines, Ontario ; Crabtree Publishing, 2015.
|Bibliography, etc. Note:|| Includes bibliographical references (page 31) and index.
|Formatted Contents Note:|| Coding your world -- Algorithms in action -- Zeros and ones -- Coding made easier -- Languages for learning -- Scratch! -- Accurate algorithms -- Get in step -- Decisions, decisions -- Go with the flow -- Going loopy -- A bug's life -- Coding careers.
|Summary, etc.:|| "Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use themselves, including Scratch and LOGO, are reviewed. "Stretch Yourself" features give practical activities to help readers explore and test key principles to help reinforce learning and are not linked to specific software or operating systems. "True Story" features give real-world anecdotes from the world of information technology. "Computer Hero" features look at the groundbreaking scientists that paved the way for digital technology today."-- Provided by publisher.
|Target Audience Note:|| Ages 8-9
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|Subject:||Computer programming > Juvenile literature.
Programming languages (Electronic computers) > Juvenile literature.
Computers > Juvenile literature.
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